Human rogue|shifter 11
N Medium humanoid(human)
Init +3; Senses Perception +16
AC 16, touch 15, flat-footed 13 (+1 armor, +3 Dex, +2 special)
hp 76(11d10+11)
Fort +8, Ref +10, Will +3
Defensive Abilities evasion, improved uncanny dodge, defensive instinct +2
Speed 30 ft.
Melee sap +11(1d6 nonlethal),
Ranged dart +14(1d4)
Special Attacks sneak attack +6d6, bomb(2/day: 6d8 'flesh eating', 6d6-8d6 'demolition charge')
Str 10, Dex 17, Con 12, Int 15, Wis 10, Cha 14
Base Atk +11; CMB +11; CMD 24
Feats deft hands,
Skills Acrobatics +17, Appraise +15, Bluff +16, Climb +14, Disable Device +26, Escape Artist +17, Heal +11, Knowledge (local) +15, Perception +16 (+21 to find traps), Sense Motive +14, Sleight of Hand +25, Stealth +23
Languages Common, Druidic, Halfling, Tengu
SQ trapfinding, trap sense +3, track, shifter aspect(
Rogue Talents careful stab, bomber, bomber's discovery(flesh-eating bomb, demolition charge), shrinewalk
Gear bag of caltrops; Other Gear padded armor, darts (4), sap, mwk thieves' tools,
Seventeen year old Medrinnah Harleau was an unruly child who had a bad habit of getting in trouble with the law. After rumours began that she was seeking the attention of several evil cults and powerful spellcasters for some unknown reason, her father organised to have the two of them transported to Talmandor's Bounty to start with a fresh slate. As much as her father wants her to settle down and follow him in the tanning business, it doesn't look like she's ready to play civil just yet.
APPEARANCE
Medrinnah is an average girl in most forms of appearance for her age.
SOCIAL NOTES