Daib Joiner

Male human psychic(formless adept)|oracle(spirit guide) 5

N Medium humanoid(human)

Init -1; Senses Perception +0


DEFENSE

AC 9, touch 9, flat-footed 10(-1 Dex)

hp 36(5d8+10)

Fort +2, Ref +0, Will +6; +2 vs psychic spells and spell-like abilities, +4 vs disease

Immune sickened


OFFENSE

Speed 30 ft.

Melee light hammer -1(1d4)

Psychic Spells Known(CL 5th; concentration +7)

2nd(5/day)-chill metal, make whole

1st(7/day)-auditory hallucination, borrow skill, chill touch, delusional pride, enlarge person, expeditious retreat, hypnotism, unseen servant

Knacks(at will)-message, open/close, resistance, sift, stabilize, virtue

Oracle Spells Known(CL 5rd; concentration +9)

2nd(5/day)-inflict moderate wounds, masterwork transformation, summon monster II

1st(7/day)-inflict light wounds, know the enemy, read weather, sanctuary, summon monster I

0(at will)-detect magic, detect poison, guidance, mending, purify food and drink, read magic

Mystery Occult; Curse Wasting


STATISTICS

Str 11, Dex 8, Con 13, Int 14, Wis 11, Cha 18

Base Atk +3; CMB +3; CMD 12

Feats skill focus(craft(woodworking)), lifebound, Chosen One

Skills appraise +7, craft(woodworking) +15, intimidate +12, knowledge(nobility) +10, sense motive +8, swim +5, use magic device +5

Languages Common, Abyssal, Munavri

Phrenic Charisma 6

SQ formless body 6/day(blurred body, gaseous form), formless spell, revelation(automatic writing), phrenic amplification(psychic defense), psychic defense, detect thoughts, bonded spirit, strange detection

Occult skill unlocks prognostication, psychometry